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Requiere:Anachrony
Diseñado por Richard Ámann, Viktor Péter + 1 más
Publicado por Mindclash Games, Korea Boardgames + 6 más
Opinión de la Comunidad
Categorías
Un juego muy pesado de colocación de trabajadores, jugable en 90–150 min, valorado 6.6 en BGG.
Cómo Se Juega
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Worker Placement
You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!
Sobre Este Juego
Since the Paths' Time Rifts powered up for the first time on the Day of Reminiscence, masses of people across New Earth have been seeing visions of a fifth Time Rift hovering over the eerie Ground Zero of the impact, waiting to be discovered. These visions also invoked an increasing sense of empathy and fellowship between these people — a bond much stronger than their Path affiliation. A mass exodus from the Path capitals took place over the course of the first Era, and the first pioneers discovered that the Time Rift in their visions not only exists, but it holds the foundations of a new civilization, one that may eventually set all people of New Earth down a new path - the Path of Unity.…
Fuente: BoardGameGeek
Jugadores
1-4
Duración
90-150 min
Complejidad
4.5 / 5
Valoración
8.8
Año
2020