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Diseñado por Nick Salmon
Publicado por NavWar Production, Ltd.
Jugadores
0
Duración
Desconocido
Complejidad
3.0 / 5
Valoración
0.0
Año
1995
Opinión de la Comunidad
Un juego medio de dados, jugable en ~0 min, valorado 0.0 en BGG.
Cómo Se Juega
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Sobre Este Juego
As far as I know this is the only set of miniatures rules specifically dealing with air-to-air combat between helicopters, though air-to-ground and ground-to-air combat is also covered. The rules are intended for use with 1/300th scale miniatures and the other game scales are as follows: 1 model = 1 aircraft, vehicle, infantry platoon 1 turn = 10-15 seconds 1" = 100 yards Each turn the player picks the speed and altitude for each helicopter they control, which determines how far they will move, how much they may turn and their chance of crashing into the ground, if flying too fast and too low. Combat is resolved using the usual die rolls and tables, with the different makes of helicopter being able to take different amounts of damage before they are eliminated.…
Fuente: BoardGameGeek
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