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Diseñado por Tyler Omichinski
Publicado por Broken Things
Jugadores
3-12
Duración
45-90 min
Complejidad
N/D
Valoración
0.0
Año
0
Opinión de la Comunidad
Un juego cautivador con mecánicas de gestión de mano. Valorado 0.0 en BGG.
Cómo Se Juega
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Simultaneous Action Selection
Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.
Team-Based Game
Players split into teams and work together to outplay the other side — teamwork makes the dream work!
Traitor Game
Someone at the table is secretly working against the group — trust no one and watch for suspicious moves!
Sobre Este Juego
Cultist/Occultist has you taking on the role of either trying to save the world from utter destruction, or trying to usher into it your dark god from beyond time and space. This is a social deduction game where there's more to do than just figure out who is on the other team, you also need to strategize to stop them! Each turn of the game will have the players collectively trying to start or prevent a ritual from taking place.…
Fuente: BoardGameGeek
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