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Diseñado por Arrigo Velicogna
Publicado por Tiny Battle Publishing
Jugadores
2
Duración
60-180 min
Complejidad
3.2 / 5
Valoración
7.0
Año
2019
Opinión de la Comunidad
Categorías
Un juego medio con mecánicas de dados, ideal para 2 jugadores. Valorado 0.0 en BGG.
Cómo Se Juega
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
Sobre Este Juego
" is a two-player wargame recreating the land, sea, and air struggle for the possession of the Japanese island of Okinawa, from April to June 1945. Seen as the last steppingstone for the final jump toward Japan, the battle was important for both sides. The US had to prove it could overcome enemy resistance, securing airfields, and, after the bloodbath on Iwo Jima, keeping their casualties low.…
Fuente: BoardGameGeek
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