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Diseñado por Brian Train
Publicado por GMT Games
Jugadores
1-4
Opinión de la Comunidad
Ediciones de Idioma
Categorías
Cómo Se Juega
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
July 7, 1937: a nighttime skirmish at the Marco Polo Bridge near Beijing erupts into an invasion and occupation of China by the Imperial Japanese Army that would not end until 1945. ” China’s War: 1937-1941 examines the first five years of the conflict, when China stood alone against the Japanese Empire. Each player takes the role of a Faction seeking to attack or defend the Republic of China: the aggressive Japanese, the harried Government (represented by the Nationalist party), the rebellious Chinese Communist Party, or the unruly, fractious Warlords who are obedient when convenient but have their eye on gaining state power.…
Fuente: BoardGameGeek
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Duración
150-200 min
Complejidad
3.6 / 5
Valoración
7.9
Año
2025