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Diseñado por Julian Courtland-Smith, Tonie Courtland-Smith
Publicado por Alga, Borras Plana S.A. + 2 más
Jugadores
2-4
Opinión de la Comunidad
Categorías
Cómo Se Juega
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
Roll / Spin and Move
Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.
Sobre Este Juego
You have discovered an ancient chart to a lost valley. It shows that once the valley was occupied by a fierce tribe of natives who had collected a vast wealth of treasure and used vicious dinosaurs to help protect it. No humans inhabit the valley now and the chart shows that the 'treasure' is still hidden in a temple at the top of the valley but the dinosaurs are still there!…
Fuente: BoardGameGeek
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Duración
30-60 min
Complejidad
1.2 / 5
Valoración
6.2
Año
1985