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Requiere:Maracaibo
Diseñado por Alexander Pfister
Publicado por Game's Up, Capstone Games + 5 más
Opinión de la Comunidad
Un juego pesado de control de zonas, jugable en 40–160 min, valorado 6.2 en BGG.
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Cooperative Game
Everyone works together against the game itself — you win or lose as a team, so get ready to strategize together!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
Map Addition
New areas get added to the map as you play — the world literally grows as the game goes on.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Sobre Este Juego
g. pushing the predominant nations out of the Caribbean (in competitive or cooperative mode). Other elements are asymmetrical player abilities, a new optional stories and legacy tiles as well as new project cards.…
Fuente: BoardGameGeek
Jugadores
1-4
Duración
40-160 min
Complejidad
3.8 / 5
Valoración
8.3
Año
2021