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Requiere:HeroQuest
Diseñado por Ken Rolston
Publicado por Games Workshop Ltd.
Opinión de la Comunidad
Categorías
Un juego medio-ligero con mecánicas de dados y narrativo. Valorado 9.3 en BGG.
Cómo Se Juega
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Die Icon Resolution
The symbols on the dice tell you exactly what happens next — each face triggers a different effect.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Once-Per-Game Abilities
You have a powerful ability you can use just once — choosing the perfect moment to unleash it is super satisfying.
Role Playing
You take on a character with unique abilities and make choices as them — step into someone else's shoes!
Roll / Spin and Move
Roll the dice (or spin a wheel) and move that many spaces — a classic way to race around a board.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Sobre Este Juego
This expansion came with White Dwarf issue 134 published in 1991. The Halls of Durrag-Dol is a quest for MB Games HeroQueset. Included with this quest are new rules for using Skaven in your HeroQuest games and an option to include Kili Thekkrsson as a Dwarf Trollslayer player character.
Fuente: BoardGameGeek
Jugadores
2-5
Duración
90 min
Complejidad
2.0 / 5
Valoración
9.3
Año
1991
Storytelling
The game unfolds like a story, and players help shape the narrative — every session tells a unique tale.
Turn Order: Pass Order
The first player to pass gets to go first next round — knowing when to bow out early is a real skill.