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Requiere:Disney Sorcerer's Arena: Epic Alliances Core Set
Diseñado por Jon Cohn, Sean Fletcher
Publicado por The Op Games
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Valorado 5.5 por la comunidad, Disney Sorcerer's Arena: Epic Alliances – Leading the Charge ofrece gestión de mano para 2–4 jugadores en unos ~35 min.
Cómo Se Juega
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Card Play Conflict Resolution
Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.
Command Cards
Special cards let you issue orders to your units — picking the right command at the right time is critical.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Move Through Deck
You work your way through a deck of cards over the course of the game — what comes up next always matters.
Sobre Este Juego
Take your combat skills in Disney Sorcerer’s Arena: Epic Alliances to all new levels with this game-changing expansion pack! Elsa, Buzz Lightyear, and Scar bring new attacks and abilities true to their characters that will take command in the Arena’s already epic battles. Amplify magical effects with Elsa, engage Buzz’s laser focus, and control VP spaces with Scar.…
Fuente: BoardGameGeek
Jugadores
2-4
Duración
35 min
Complejidad
3.0 / 5
Valoración
8.0
Año
2023