%2Fpic8034704.jpg&w=3840&q=65)
%2Fpic8034704.jpg&w=3840&q=65)
Diseñado por Matthew Dunstan, Seth Jaffee + 1 más
Publicado por Final Frontier Games
Jugadores
1-4
Opinión de la Comunidad
Ediciones de Idioma
Categorías
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Market
There's a shared marketplace where prices shift based on what players buy and sell — supply and demand in action.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Once-Per-Game Abilities
You have a powerful ability you can use just once — choosing the perfect moment to unleash it is super satisfying.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Sobre Este Juego
A dwarven merchant ship sailing to Merchants Cove noticed that the poisonous miasma surrounding the land had been lifted. Word quickly made its way to Queen Tabitha who organized excursions to this new land. What they found shocked them; this was their ancestral homeland, and the six races used to live in peace.…
Fuente: BoardGameGeek
Expansiones y Relacionados
Expansión
Juegos Similares
Más Como Este
Duración
90-180 min
Complejidad
4.0 / 5
Valoración
4.7
Año
0
Tile Placement
You lay tiles on the table to build a map, landscape, or pattern — every piece you place changes the board.
Turn Order: Claim Action
You grab turn order by claiming a specific action — being first has its perks if you plan for it.