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Diseñado por Tetsuya Nakamura
Publicado por VUCA Simulations
Jugadores
1-2
Opinión de la Comunidad
Ediciones de Idioma
Categorías
Cómo Se Juega
Chit-Pull System
Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
Sobre Este Juego
Traces of Hubris is a two-player game that simulates the German Case Blue (Fall Blau) summer offensive in southern Russia during the second half of 1942. The goal was to “cut off” the Volga at Stalingrad and to capture the Caucasus oil fields. The Axis player must eliminate the Soviet forces and break their defense lines in order to reach his objectives.…
Fuente: BoardGameGeek
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Destacado En
Duración
180-360 min
Complejidad
2.0 / 5
Valoración
8.0
Año
2024