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Diseñado por Derek Carver
Publicado por FASA, Hatch Games Limited
Jugadores
2-6
Opinión de la Comunidad
Categorías
En su mejor versión con 3 jugadores, este juego medio-ligero ofrece dados en 120–240 min.
Cómo Se Juega
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Push Your Luck
You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.
Sobre Este Juego
The game is based on Whirlwind, the novel by James Clavell, which is set against the revolution in Iran in 1979. Each player is a mercenary helicopter pilot leading missions in the revolution for a fat fee paid into his Swiss bank account. Gradually, one side of the revolution or the other will gain the upper hand and players may choose to declare loyalty to one side or the other in order to gain a cut of the revolutionary spoils
Fuente: BoardGameGeek
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Duración
120-240 min
Complejidad
1.8 / 5
Valoración
5.1
Año
1988