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88: A Tactical Game of Armored Combat on the North African Front, 1940-1942
Duelo Cara a Cara

88: A Tactical Game of Armored Combat on the North African Front, 1940-1942

Diseñado por James M. Day

Publicado por Yaquinto

Profundidad Media: 30 Min de Explicación

Jugadores

2-10

Duración

60 min

Complejidad

3.4 / 5

Valoración

7.3

Año

1980

Opinión de la Comunidad

Mejor con 2
Complejidad media
~60 min
7.3 en BGG (145)
Algo de texto

Ediciones de Idioma

inglés

Categorías

Wargame
Simula la guerra — estrategia militar, tácticas y batallas históricas.
World War II
Ambientado en la Segunda Guerra Mundial — del Día D al teatro del Pacífico.

Cómo Se Juega

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Events

Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Line of Sight

Your units can only interact with what they can directly see on the board — positioning matters a lot.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

Sobre Este Juego

(from the game box:) 88 is an intense tactical-level game of ground combat in Africa's Western Desert in World War II, the famous struggle between the British "Desert Rats" and the German and Italian Afrika Korps. 88 duplicates the strengths and weaknesses of the German, British and Italian units involved with 50 data cards that display all the information needed to move and fight. The game system, shared with our earlier popular Panzer game (which covers battles on the Eastern Front), easily incorporates myriad details such as armor thicknesses at various points, shots from various angles, heights, and altitudes, and the effects of terrain.…

Fuente: BoardGameGeek

Ver en BoardGameGeek

Expansiones y Relacionados

Expansión

Solitaire Scenarios for Use with Panzer, Armor, and 88

Solitaire Scenarios for Use with Panzer, Armor, and 88

1981

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Colecciones

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