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Diseñado por Germán P. Millán
Publicado por Devir, Strohmann Games
Jugadores
1-4
Duración
100 min
Complejidad
3.7 / 5
Valoración
7.7
Año
2025
Opinión de la Comunidad
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Worker Placement
You place your workers on action spaces to claim them before anyone else — it's a scramble for the best spots!
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
Sobre Este Juego
The Dwarven King has issued an order to the houses of each clan. It is imperative to reclaim Karrak-cüm-Kazar, the sacred mountain, ancestral home of the Dwarves since the first Age of the Beard. For too long it has been occupied by the poison of the dark lords, with their creatures defiling the halls that once housed the noblest of all Dwarves.…
Fuente: BoardGameGeek
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