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Requiere:World at War: Eisenbach Gap
Diseñado por Mark H. Walker
Publicado por Lock 'n Load Publishing, LLC.
Jugadores
2
Duración
90 min
Complejidad
2.1 / 5
Valoración
7.5
Año
2009
Opinión de la Comunidad
Categorías
Desde 2009, World at War: Battles within Battles ha cautivado a fans de dados con su complejidad medio-ligero.
Cómo Se Juega
Chit-Pull System
Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Sobre Este Juego
(from LnL website:) The first downloadable expansion in the World at War system. For those new to World at War, the game simulates, on a platoon-level. 5” x 11” map, a few new rules, a handful of new counters, and also utilizes the counters and maps from Eisenbach Gap and Blood and Bridges.…
Fuente: BoardGameGeek