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World at War: Battles within Battles
Opción de Noche Familiar

World at War: Battles within Battles

Requiere:World at War: Eisenbach Gap

Diseñado por Mark H. Walker

Publicado por Lock 'n Load Publishing, LLC.

Expansión
Flujo Casual: 15 Min de Explicación
Players: Two-Player Only Games
Series: World at War (Lock 'n Load Publishing)

Jugadores

2

Duración

90 min

Complejidad

2.1 / 5

Valoración

7.5

Año

2009

Opinión de la Comunidad

Complejidad medio-ligera
~90 min
7.5 en BGG (44)
Algo de texto

Categorías

Expansion for Base-game
Expansión que amplía un juego base existente — nuevas reglas, mapas o personajes.
Modern Warfare
Conflictos bélicos contemporáneos — del siglo XX hasta la actualidad.
Wargame
Simula la guerra — estrategia militar, tácticas y batallas históricas.

Desde 2009, World at War: Battles within Battles ha cautivado a fans de dados con su complejidad medio-ligero.

Cómo Se Juega

Chit-Pull System

Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Line of Sight

Your units can only interact with what they can directly see on the board — positioning matters a lot.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Sobre Este Juego

(from LnL website:) The first downloadable expansion in the World at War system. For those new to World at War, the game simulates, on a platoon-level. 5” x 11” map, a few new rules, a handful of new counters, and also utilizes the counters and maps from Eisenbach Gap and Blood and Bridges.…

Fuente: BoardGameGeek

Ver en BoardGameGeek