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Diseñado por Kip Allen, Edward Curran + 2 más
Publicado por Decision Games (I), Kokusai-Tsushin Co., Ltd. (国際通信社) + 3 más
Jugadores
2
Opinión de la Comunidad
Diseñado para 2 jugadores y jugable en 60–240 min, Blue & Gray: Four American Civil War Battles ofrece una experiencia medio-ligero que obtuvo 5.7 en BGG.
Cómo Se Juega
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
Sobre Este Juego
Blue & Gray: Four Civil War Battles is a Tactical level board-wargame where players maneuver colorful card board counters on three color maps of the actual battle sites. A hexagonal grid superimposed upon each map regulates the deployment, movement, and battle engagement of each unit. The colorful counters represent the infantry, cavalry, and artillery units that actually fought at each battle.…
Fuente: BoardGameGeek
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Destacado En
Duración
60-240 min
Complejidad
2.0 / 5
Valoración
6.7
Año
1975