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Stonespine Architects: Invasion

Stonespine Architects: Invasion

Requiere:Stonespine Architects

Diseñado por Jordy Adan

Publicado por Thunderworks Games

Expansión
Estado de la Mesa Desconocido
Admin: Upcoming Releases
Components: Meeples (Monster)

Jugadores

1-5

Duración

60-120 min

Complejidad

N/D

Valoración

9.2

Opinión de la Comunidad

60–120 min
9.2 en BGG (2)

Categorías

Expansion for Base-game
Expansión que amplía un juego base existente — nuevas reglas, mapas o personajes.
Card Game
Las cartas son el componente principal — juegos de baza, drafteo o construcción de mazos.
Dice
Los dados son el motor del juego — tiradas, probabilidades y gestión de azar.
Fantasy
Mundos de fantasía con magia, criaturas míticas y aventuras épicas.

Diseñado para 1–5 jugadores y jugable en 60–120 min, Stonespine Architects: Invasion ofrece una experiencia que obtuvo 9.2 en BGG.

Cómo Se Juega

Connections

Building links between elements on the board rewards you — the more connected things are, the better.

Contracts

You fulfill specific orders or contracts for rewards — choosing which ones to pursue is a big decision.

End Game Bonuses

Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hand Management

You have a hand of cards and deciding which to play, save, or discard is the core puzzle.

Pattern Building

You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.

Push Your Luck

You keep rolling or drawing for bigger rewards, but push too far and you lose it all — knowing when to stop is the real skill.

Set Collection

You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.

Sobre Este Juego

You demonstrated your talent as a master of the ancient minotaur art of dungeon-crafting. Master Hortgully now tasks you with defending your dungeon and training a dangerous boss monster. Defeat the invading heroes, level up your monster, and prove your skill as a Master Architect.…

Fuente: BoardGameGeek

Ver en BoardGameGeek

Año

2027

Simultaneous Action Selection

Everyone chooses their action at the same time and reveals together — no waiting around, and plenty of surprises.

Tech Trees / Tech Tracks

You unlock new abilities or upgrades along a branching tech tree — each path opens up different strategies.