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Diseñado por Kip Allen, Edward Curran + 2 más
Publicado por SPI (Simulations Publications, Inc.)
Jugadores
2
Opinión de la Comunidad
Desde 1975, Blue & Gray II: Four Civil War Battles ha cautivado a fans de dados con su complejidad medio-ligero, brillando con 2 jugadores.
Cómo Se Juega
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Zone of Control
Your pieces influence the spaces around them — enemies can't just waltz through your territory unchallenged.
Sobre Este Juego
Follow-up to SPI's Blue & Gray introductory American Civil War hex wargame. This one includes the scenarios: Fredericksburg: The Union Repulsed, Dec. 13, 1862 Hooker and Lee: The Battle of Chancellorsville, May 2-3, 1863 Chattanooga: Gateway to Victory, Nov. 24-25, 1863 Battle of the Wilderness: Gaining the Initiative, May 5-6, 1864
Fuente: BoardGameGeek
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Duración
120 min
Complejidad
2.1 / 5
Valoración
6.6
Año
1975