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Diseñado por Courtney F. Allen
Publicado por The Avalon Hill Game Co, Hobby Japan + 2 más
Jugadores
2
Opinión de la Comunidad
Categorías
Cómo Se Juega
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Events
Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Relative Movement
Your movement depends on where other pieces are — everything's connected and shifting together.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
Only once in a great while does a game dare to be truly different and abandon old concepts while striking out to chart virgin territory in game design. Rarer still are the instances in which these games succeed in presenting a simulation of unparalleled realism in an easily comprehended and playable format. In UP FRONT, we have just such a game.…
Fuente: BoardGameGeek
Expansiones y Relacionados
8 Expansiones
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Más Como Este
Duración
60 min
Complejidad
3.4 / 5
Valoración
7.9
Año
1983
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Folgore
1990