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Diseñado por Christian T. Petersen, Anders M. Petersen
Publicado por Fantasy Flight Games
Jugadores
2-8
Opinión de la Comunidad
Ediciones de Idioma
Categorías
Cómo Se Juega
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Player Elimination
Players can be knocked out before the game ends — play carefully or you might be watching from the sidelines.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
First edition with new artwork and extra Flagships, Actions and Ship upgrades. Upgrades include; 2nd Gun (2 Shots without Direct Hit being played); Security Force to prevent Boarding; Turret Defense (cannot be targeted by Fighters/Bombers); Long Range Cannon (allow Ships to fire into adjacent zones). Re-implements: Mag·Blast Re-implemented by: Mag·Blast: Third Edition
Fuente: BoardGameGeek
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Duración
20 min
Complejidad
1.5 / 5
Valoración
6.4
Año
2002