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Diseñado por Antoine Bauza
Publicado por Bombyx, Matagot + 22 más
Jugadores
2-4
Opinión de la Comunidad
Diseñado para 3 jugadores y jugable en ~45 min, Takenoko ofrece una experiencia medio-ligero que obtuvo 7.1 en BGG.
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Contracts
You fulfill specific orders or contracts for rewards — choosing which ones to pursue is a big decision.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Die Icon Resolution
The symbols on the dice tell you exactly what happens next — each face triggers a different effect.
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Sobre Este Juego
A long time ago at the Japanese Imperial court, the Chinese Emperor offered a giant panda bear as a symbol of peace to the Japanese Emperor. Since then, the Japanese Emperor has entrusted his court members (the players) with the difficult task of caring for the animal by tending to his bamboo garden. In Takenoko, the players will cultivate land plots, irrigate them, and grow one of the three species of bamboo (Green, Yellow, and Pink) with the help of the Imperial gardener to maintain this bamboo garden.…
Fuente: BoardGameGeek
Expansiones y Relacionados
Expansión
Juegos Similares
Más Como Este
Duración
45 min
Complejidad
2.0 / 5
Valoración
7.2
Año
2011
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Pattern Building
You arrange pieces to create specific patterns that score points — like solving a colorful puzzle.
Race
It's all about getting to the finish first — every move counts when you're sprinting toward the goal.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.