BoardMatchBuscador de Juegos
ExplorarTopGuardados
Quiz·Explorar·Colecciones·Guardados
Desarrollado por BGG
Privacidad·Términos
Flying Colors
Duelo Cara a Cara

Flying Colors

Diseñado por Mike Nagel

Publicado por GMT Games, Relative Range

Profundidad Media: 30 Min de Explicación

Jugadores

1-4

Duración

240 min

Complejidad

3.0 / 5

Valoración

7.6

Año

2003

Opinión de la Comunidad

Mejor con 2
Complejidad media
~240 min
7.6 en BGG (969)
Algo de texto

Ediciones de Idioma

inglés

Categorías

Age of Reason
Ambientado en la Ilustración (siglos XVII–XVIII) — exploración, colonialismo y revolución científica.
American Revolutionary War
Ambientado en la Revolución estadounidense (1775–1783) — independencia, estrategia y guerra colonial.
Napoleonic
Guerras napoleónicas (1803–1815) — batallas europeas y campañas estratégicas.
Nautical
Vida en el mar — navegación, batallas navales, piratas o exploración oceánica.
Wargame
Simula la guerra — estrategia militar, tácticas y batallas históricas.

Cómo Se Juega

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Line of Sight

Your units can only interact with what they can directly see on the board — positioning matters a lot.

Movement Points

You get a set number of movement points to spend on moving your pieces — plan your path carefully.

Sobre Este Juego

Flying Colors recreates naval actions during the height of the Age of Sail, from small engagements to full battles involving dozens of ships in each fleet. Play is fast, furious, and does not require the pre-plotted movement found in many other naval games. Instead, a simple initiative and command system allows players to activate and maneuver their fleets in a realistic manner, indicating how older commanders adhered to rules of engagement where more forward thinking commanders, like Nelson, could retain control of their fleets after the first broadsides began to be exchanged.…

Fuente: BoardGameGeek

Ver en BoardGameGeek

Expansiones y Relacionados

Expansión

Flying Colors: Beat to Quarters!

Flying Colors: Beat to Quarters!

2021

Juegos Similares

Más Como Este

The Castles of Burgundy

Nature

The Castles of Burgundy

Slay the Spire: The Board Game

Adventure

Slay the Spire: The Board Game

Twilight Struggle

War

Twilight Struggle

Endeavor: Deep Sea

Nature

Endeavor: Deep Sea

Colecciones

Destacado En

♟️Medium board games for 2 players♟️Medium board games for 3 players♟️Medium board games for 4 players