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Bios: Megafauna
Elección del Estratega

Bios: Megafauna

Diseñado por Phil Eklund

Publicado por Sierra Madre Games

Estrategia Profunda: 45+ Min de Explicación

Jugadores

1-4

Duración

60-120 min

Complejidad

3.7 / 5

Valoración

6.8

Año

2011

Opinión de la Comunidad

Mejor con 4
Complejidad pesada
60–120 min
6.8 en BGG (816)

Ediciones de Idioma

inglés

Categorías

Animals
Los animales son el centro del juego — granjas, zoológicos, vida salvaje o especies en peligro.
Environmental
El medio ambiente es el tema — ecología, conservación o gestión de recursos naturales.
Prehistoric
Ambientado en la Prehistoria — dinosaurios, primeros humanos o paisajes ancestrales.

Cómo Se Juega

Area Majority / Influence

You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.

End Game Bonuses

Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!

Events

Random events shake things up during the game — sometimes helpful, sometimes chaotic, always interesting.

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Movement Points

You get a set number of movement points to spend on moving your pieces — plan your path carefully.

Multi-Use Cards

Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Square Grid

The board uses a grid of squares for movement — clear, familiar, and great for tactical play.

Variable Player Powers

Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.

Sobre Este Juego

In Bios: Megafauna, a reworking of Phil Eklund's own American Megafauna, players start as proto-dinosaurs or proto-mammals, starting in the post-holocaust world of the Permian catastrophe. Animals are tracked by dentition, size, aggressiveness, swiftness, browsing, grazing, burrowing, swimming, behavior, and insect-eating. Plants and animals that have gone extinct are collected in an area on the map called the tarpits.…

Fuente: BoardGameGeek

Ver en BoardGameGeek

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BIOS: Origins

BIOS: Origins

2012

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