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Requiere:Risk 2210 A.D.
Publicado por Avalon Hill
Jugadores
2-5
Duración
240 min
Complejidad
N/D
Valoración
7.4
Opinión de la Comunidad
Categorías
Un juego sólido de control de zonas, jugable en ~240 min, valorado 7.4 en BGG.
Cómo Se Juega
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Area Movement
You move your pieces across different regions on the board, trying to position yourself in the best spots.
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Variable Phase Order
The order of game phases can change each round depending on player choices — keeps everyone on their toes.
Sobre Este Juego
The Majors Promo Cards are a set of promotional cards that were given away at GenCon 2001 to promote Risk 2210 A.D. The cards are powerful (but expensive to activate) command cards to supplement each commander's card deck. The art on the cards pays tribute to several people involved with the creation of Risk 2210 A.D. Five cards are included: Major Power (Diplomat Command Card) Major Flöwerz (Land Command Card) Major Death (Naval Command Card) Major Pain (Nuclear Command Card) Major Destruction (Space Command Card)
Fuente: BoardGameGeek
Año
2001