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Diseñado por Jens Drögemüller, Helge Ostertag
Publicado por Feuerland Spiele, Bard Centrum Gier + 14 más
Jugadores
2-5
Opinión de la Comunidad
Un juego pesado con mecánicas de poderes asimétricos, ideal para 4 jugadores. Valorado 7.9 en BGG.
Cómo Se Juega
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Tech Trees / Tech Tracks
You unlock new abilities or upgrades along a branching tech tree — each path opens up different strategies.
Turn Order: Pass Order
The first player to pass gets to go first next round — knowing when to bow out early is a real skill.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups. Terra Mystica is a full information game, without any luck, that rewards strategic planning. Each player governs one of the 14 groups.…
Fuente: BoardGameGeek
Expansiones y Relacionados
7 Expansiones
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Más Como Este
Duración
60-150 min
Complejidad
4.0 / 5
Valoración
8.0
Año
2012
2015