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Designed by Martin Wallace
Published by Roxley, Warfrog Games + 16 more
Players
2-4
Community Snapshot
A heavy tile placement and hand management game, best enjoyed with 4 players. Rated 8.0 on BGG.
How It Plays
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
Loans
You can borrow resources now but have to pay them back later — living on credit is risky but tempting!
Market
There's a shared marketplace where prices shift based on what players buy and sell — supply and demand in action.
Multi-Use Cards
Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Ownership
You can claim and own certain game elements that give you ongoing benefits — mark your territory!
Tech Trees / Tech Tracks
About This Game
Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build and establish your industries and network so that you can capitalize on demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase.…
Source: BoardGameGeek
Expansions & Related
2 Expansions
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Play Time
60-120 min
Complexity
3.8 / 5
Rating
8.2
Year
2007
You unlock new abilities or upgrades along a branching tech tree — each path opens up different strategies.
Turn Order: Stat-Based
Turn order is based on a game stat — the player with the best score in that stat goes first.