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Requiere:Star Fleet Marines: Module I – Assault
Diseñado por Stephen V. Cole
Publicado por Amarillo Design Bureau, Inc.
Jugadores
2
Duración
120 min
Complejidad
3.0 / 5
Valoración
7.0
Año
2013
Opinión de la Comunidad
Categorías
Desde 2013, Star Fleet Marines: Module II – Last Stand ha cautivado a fans de dados con su complejidad medio.
Cómo Se Juega
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Line of Sight
Your units can only interact with what they can directly see on the board — positioning matters a lot.
Sobre Este Juego
The next STAR FLEET MARINES module is LAST STAND, portraying desperate battles by isolated units on faraway planets, fighting without hope that rescue can arrive in time. New scenarios include: Last Stand on Fang Hill, the Siege of Nucklow, the Siege of Phen Dien Du, Dragons’ Den, Tank Battle in the Zasu Pits, and more. New units include: outposts, heavy transport shuttles (able to land tanks and other armored vehicles on enemy planets), ground weapon vehicles, and ground bombardment shuttles.…
Fuente: BoardGameGeek