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Diseñado por Sébastien Dujardin
Publicado por Pearl Games, asmodee + 4 más
Jugadores
2-4
Opinión de la Comunidad
Categorías
Cómo Se Juega
Action Queue
You plan a sequence of actions in advance, then they play out in order — think ahead or get left behind.
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Multi-Use Cards
Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.
Sobre Este Juego
In Deus, players work to develop their own civilizations in a shared environment. Each player starts the game with five building cards, and on a turn a player either uses one of these cards to construct a building or discard one or more cards to make an offering to a god. Cards come in six colors: red for military, green for resource production, blue for trade, brown for scoring, purple for temples, and yellow for a variety of effects.…
Fuente: BoardGameGeek
Expansiones y Relacionados
2 Expansiones
Juegos Similares
Más Como Este
Duración
60-90 min
Complejidad
2.8 / 5
Valoración
7.3
Año
2014
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.