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Diseñado por Sheila Gilbert, Mike Gilbert (I)
Publicado por Fantasy Games Unlimited
Jugadores
2-0
Opinión de la Comunidad
Un juego sólido de dados, jugable en ~120 min, valorado 0.0 en BGG.
Cómo Se Juega
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Measurement Movement
You physically measure distances to move pieces — grab a ruler and get precise with your positioning!
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Sobre Este Juego
The games system of Archworld is designed with several purposes in mind: 1) To explain in terms of wargaming the capabilities of the armies and the peoples of the Archworld campaign setting 2) To provide a simple yet realistic set of rules that will cover ancient, medieval, and early gunnery periods. One of the reasons behind the genesis of the Archworld rules has been an attempt to respond to the needs and complaints of many wargamers who feel that most of the ancient warfare rules now available are far too complex. Too many of these game systems require an excessive amount of log keeping and the use of overly long sets of tables.…
Fuente: BoardGameGeek
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Destacado En
Duración
120 min
Complejidad
N/D
Valoración
5.0
Año
1977