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Requiere:Firepower
Diseñado por S. Craig Taylor
Publicado por The Avalon Hill Game Co
Jugadores
2
Duración
Desconocido
Complejidad
3.3 / 5
Valoración
6.4
Año
1985
Opinión de la Comunidad
Categorías
Desde 1985, A Firepower Campaign ha cautivado a fans de dados con su complejidad medio.
Cómo Se Juega
Chit-Pull System
Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Sobre Este Juego
These optional rules provide a system for "linking" individual battles into an abstract campaign game, and is recommended only for very experienced players of the game. Basically, Campaign Turns are made on a "strategic matrix" and, when both players are willing, battles are resolved using the FIREPOWER game. Due to the number and size of the individual battles that will be fought, plan on a campaign game extending over a number of gaming sessions.…
Fuente: BoardGameGeek