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Firepower
Duelo Cara a Cara

Firepower

Diseñado por S. Craig Taylor

Publicado por The Avalon Hill Game Co, Hobby Japan

Estrategia Profunda: 45+ Min de Explicación

Jugadores

1-6

Duración

60 min

Complejidad

3.6 / 5

Valoración

6.3

Año

1984

Opinión de la Comunidad

Mejor con 2
Complejidad pesada
~60 min
6.3 en BGG (562)
Algo de texto

Ediciones de Idioma

inglésjaponés

Categorías

Civil War
Ambientado en guerras civiles históricas — conflictos internos y naciones divididas.
Modern Warfare
Conflictos bélicos contemporáneos — del siglo XX hasta la actualidad.
Vietnam War
Ambientado en la Guerra de Vietnam (1955–1975) — guerra en la jungla y política de la Guerra Fría.
Wargame
Simula la guerra — estrategia militar, tácticas y batallas históricas.

Cómo Se Juega

Chit-Pull System

Tokens are drawn randomly from a pool to determine who acts next — it adds suspense to every round.

Dice Rolling

You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!

Grid Movement

Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.

Hexagon Grid

The board uses hexagons instead of squares — this gives you more directions to move and think about.

Line of Sight

Your units can only interact with what they can directly see on the board — positioning matters a lot.

Movement Points

You get a set number of movement points to spend on moving your pieces — plan your path carefully.

Scenario / Mission / Campaign Game

You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.

Solo / Solitaire Game

You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.

Sobre Este Juego

Firepower is a detailed look at the organization, weapons and equipment, and tactics of many of the world's nations since 1965. Firepower gives players the opportunity to command squads in recent or current wars. The destructive capabilities are massive, and the problems of command and control in devising effective tactics are a real challenge for any gamer. Unit scale is individual soldiers, vehicles and equipment Time scale is 30 seconds per turn Map scale is 5 yards per hex, 1 yard per elevation level 216 Counters

Fuente: BoardGameGeek

Ver en BoardGameGeek

Expansiones y Relacionados

9 Expansiones

A Firepower Campaign

A Firepower Campaign

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Struggle for El Salvador

1986

Revolution Against the Revolution

Revolution Against the Revolution

1987

The Pact

The Pact

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The Laager

The Laager

1988

A Flame in the Gulf

A Flame in the Gulf

1989

Special Air Service

Special Air Service

1989

Scenario Seven

Scenario Seven

1989

+ 1 expansiones más

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