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Diseñado por Joe Klipfel, Nikki Valens
Publicado por Cephalofair Games, Albi + 5 más
Jugadores
1
Opinión de la Comunidad
Cómo Se Juega
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Card Play Conflict Resolution
Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Scenario / Mission / Campaign Game
You play through linked missions or scenarios that build on each other — it's like an epic adventure in chapters.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Storytelling
The game unfolds like a story, and players help shape the narrative — every session tells a unique tale.
Sobre Este Juego
Gloomhaven: Buttons & Bugs is a solo play game, with an original campaign story written by Isaac Childres, that features a playstyle similar to Gloomhaven in a fraction of the size. Gloomhaven: Buttons & Bugs is set after the events of Gloomhaven and Forgotten Circles. The Aesther recluse Hail has earned a reputation for being highly instrumental in saving the city from recurring disasters, and she absolutely hates it.…
Fuente: BoardGameGeek
Expansiones y Relacionados
5 Expansiones
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Más Como Este
Duración
20 min
Complejidad
3.3 / 5
Valoración
7.5
Año
2024
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Gloomhaven: Buttons & Bugs – Another Tale Scenario
2024