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Diseñado por Antonio Petrelli, Daniele Tascini
Publicado por Board&Dice, Ghenos Games + 3 más
Jugadores
1-4
Opinión de la Comunidad
Cómo Se Juega
Contracts
You fulfill specific orders or contracts for rewards — choosing which ones to pursue is a big decision.
End Game Bonuses
Extra points are awarded at the end for meeting certain goals — keep an eye on those bonus objectives!
Income
You earn resources automatically each round based on what you've built up — the snowball effect is real.
Multi-Use Cards
Each card can be used in multiple ways — deciding how to play it is a juicy strategic choice.
Set Collection
You're gathering matching groups of cards or tokens to score points — the more complete your sets, the better you do.
Solo / Solitaire Game
You can play this one all by yourself — perfect for a quiet evening when you want a fun challenge on your own.
Turn Order: Pass Order
The first player to pass gets to go first next round — knowing when to bow out early is a real skill.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
The Warring States period was a pivotal era in Chinese history, marked by constant warfare, significant bureaucratic and military reforms, and the consolidation of power among rival states. The game is set around 260 BCE, a time when the seven warring kingdoms were locked in fierce conflict, both against each other as well as against nomadic groups like the Xiongnu, who posed a threat from the north. Although sections of the Great Wall of China had been constructed as early as the 8th century BCE, the later years of the Warring States period saw a surge in defensive building projects.…
Fuente: BoardGameGeek
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Duración
60-120 min
Complejidad
3.4 / 5
Valoración
7.5
Año
2025
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