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Diseñado por Mark Herman
Publicado por The Avalon Hill Game Co
Jugadores
2
Opinión de la Comunidad
Ediciones de Idioma
Cómo Se Juega
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Campaign / Battle Card Driven
Special cards trigger events and drive the action forward — each card played can shift the whole narrative.
Card Play Conflict Resolution
Conflicts are resolved by playing cards instead of rolling dice — it puts the outcome more in your hands.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
Sobre Este Juego
We the People was the first in what has become a very popular trend for wargaming. The typically hex-based maps were simplified into an abstract system of connected spaces, which are used for army movement and to keep track of who controls the provinces politically. The armies themselves are greatly simplified, but the general in charge of the army gains much importance through his ratings for combat effectiveness and overall strategic effectiveness.…
Fuente: BoardGameGeek
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Expansión
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Destacado En
Duración
120 min
Complejidad
2.7 / 5
Valoración
7.3
Año
1993