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Diseñado por Phil Eklund, Justin Grey + 2 más
Publicado por Ion Game Design, Sierra Madre Games + 8 más
Jugadores
1-5
Opinión de la Comunidad
Cómo Se Juega
Auction / Bidding
Players bid against each other for cards, tiles, or resources — knowing when to go big and when to fold is the key.
Deck, Bag, and Pool Building
You start with a basic set of cards or tokens and gradually add better ones — watch your engine grow stronger over time.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Negotiation
Players talk, bargain, and make deals with each other — your persuasion skills matter as much as your strategy.
Network and Route Building
You connect locations to form networks — the bigger and smarter your network, the more points you earn.
Pick-up and Deliver
You pick up goods from one location and deliver them to another for rewards — efficient routes mean big payoffs.
Point to Point Movement
You move between connected locations on the board — the map's layout decides your travel options.
Sobre Este Juego
This is the 4th ed of Phil Eklund's signature game High Frontier. " Now that we are at that year, High Frontier has evolved into a modular system open to enthusiasts to keep it updated ever farther into the future. The Core Game is equivalent to the previous edition's basic and advanced rules, and includes Module 0 (Politics).…
Fuente: BoardGameGeek
Expansiones y Relacionados
12 Expansiones
Juegos Similares
Más Como Este
Duración
30-240 min
Complejidad
4.8 / 5
Valoración
8.4
Año
2020
Resource to Move
You spend resources to move your pieces — managing what you have is just as important as where you go.
Variable Player Powers
Each player has unique abilities that make their experience different — finding the best way to use yours is half the fun.
High Frontier 4 All: Module 3 – Conflict
2021
+ 4 expansiones más