%2Fpic1351042.jpg&w=3840&q=65)
%2Fpic1351042.jpg&w=3840&q=65)
Diseñado por Christian Marcussen
Publicado por Z-Man Games, Ediciones MasQueOca
Jugadores
2-4
Opinión de la Comunidad
Cómo Se Juega
Action Points
You get a limited number of action points each turn and choose how to spend them — prioritizing is everything.
Area Majority / Influence
You're competing to have the most presence in key areas on the board — think of it like a friendly turf war.
Dice Rolling
You roll dice to determine outcomes — there's always that thrilling moment of suspense before they land!
Grid Movement
Pieces move on a grid of squares — straightforward movement that still leaves room for deep tactical thinking.
Hand Management
You have a hand of cards and deciding which to play, save, or discard is the core puzzle.
Hexagon Grid
The board uses hexagons instead of squares — this gives you more directions to move and think about.
Modular Board
The board is made of separate pieces arranged differently each game — no two setups are ever quite the same.
Movement Points
You get a set number of movement points to spend on moving your pieces — plan your path carefully.
Sobre Este Juego
From Christian Marcussen, the creator of Merchants and Marauders, comes Clash of Cultures, a civilization game in which each player leads a civilization from a single settlement to a mighty empire. Players must explore their surroundings, build large cities, research advances and conquer those who stand in the way. The game features a modular board for players to explore, 48 distinct advances, seven mighty wonders, and loads of miniatures and cards.…
Fuente: BoardGameGeek
Expansiones y Relacionados
2 Expansiones
Juegos Similares
Más Como Este
Duración
180-240 min
Complejidad
3.6 / 5
Valoración
7.6
Año
2012
Tech Trees / Tech Tracks
You unlock new abilities or upgrades along a branching tech tree — each path opens up different strategies.
Trading
You can swap resources or cards with other players — making clever trades can give you a serious edge.